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Lamannia Release Notes: Update 20 Patch 1

フォーラム
11/22更新

Randomly Generated Weapons
ランダム生成アイテムの効果変更

・以前にあった以下の効果アイテム再度生成・出土
接頭効果
•Crippling (targeted to be removed with the next Lamannia build)
•Thundering
•Ghost Touch (targeted to be removed with the next Lamannia build)
•True Law
•True Chaos
•Seeker +2
•Shocking Burst
•Flaming Burst
•Icy Burst
•Acid Burst
•Seeker +4
•Wounding (targeted to be removed with the next Lamannia build)
•Maladroit (targeted to be removed with the next Lamannia build)
•Weakening (targeted to be removed with the next Lamannia build)
•Seeker +6
•Strength Sapping (targeted to be removed with the next Lamannia build)
•Finesse (targeted to be removed with the next Lamannia build)
•Anarchic Burst
•Axiomatic Burst
•Holy Burst
•Seeker +8
•Improved Roaring
•Seeker +10
•Dynamo (Lightning Strike)
•Incinerating
•Nightmare
•Frozen
•Magma
•Cacophonic
•Annihilating
•Toxic

接尾効果
•Lesser Bane (targeted to be removed with the next Lamannia build)
•Righteousness
•Shattermantle
•Slowburst
•Puncturing (targeted to be removed with the next Lamannia build)
•Bone Breaking (targeted to be removed with the next Lamannia build)
•Enfeebling (targeted to be removed with the next Lamannia build)
•Bane (targeted to be removed with the next Lamannia build)
•Everbright
•Greater Bane (targeted to be removed with the next Lamannia build)
•Improved Shattermantle
•Parrying (targeted to be removed with the next Lamannia build)

・以下の効果は接頭効果として生成・出土
•Fiery Detonation
•This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 15d6 fire damage. A successful Fortitude save (DC 39) reduces this by half.

•Freezing Gale
•This weapon is imbued with a frigid wrath. On an attack roll of 20 which is confirmed as a critical hit this freezing power will be released, dealing damage to the target and all enemies near it for 15d6 cold damage. A successful Will save (DC 39) reduces this by half.

•Acid Torrent
•This weapon is imbued with a vitriolic wrath. On an attack roll of 20 which is confirmed as a critical hit this acidic power will be released, dealing damage to the target and all enemies near it for 15d6 acid damage. A successful Reflex save (DC 39) reduces this by half.

•Electric Storm
•This weapon is imbued with an electrifying wrath. On an attack roll of 20 which is confirmed as a critical hit this shocking power will be released, dealing damage to the target and all enemies near it for 15d6 electric damage. A successful Reflex save (DC 39) reduces this by half.

•Radiance
•This weapon is imbued with a brilliant, radiant power that deals an additional 4 to 24 points of light damage and blinds the target on a successful critical hit.

•Steam
•This weapon is constantly building a magical steam within. When the weapon is used, this pressure can be violently discharged, periodically damaging enemies with an additional 2 to 16 plus 8 points of untyped damage on a successful hit.

•Greater Sunburst
•This weapon blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.

•Arcane Detonation
•This weapon is imbued with unfathomable arcane energies. On an attack roll of 20 which is confirmed as a critical hit this energy will be released, inflicting 15d6 force damage to the target and all other enemies near it. A successful Reflex save (DC 39) reduces this damage by half.

・以下の効果は接尾効果として生成・出土
•Aligned Transmutation (Aligned)
•This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)

•Metaline Transmutation (Metalline)
•This weapon transmutes into a form that is able to bypass any metal based Damage Reduction. (Adamantine, Alchemical Silver, Byeshk, Cold Iron, or Mithril)

・新しい接頭効果

•Humanoid Bane
•Humanoid Bane: On Hit: 1 to 6 Bane Damage vs Humanoids and Giants. (Bane damage cannot be resisted.)
•Humanoid Bane II: On Hit: 2 to 8 Bane Damage vs Humanoids and Giants. (Bane damage cannot be resisted.)
•Humanoid Bane III: On Hit: 3 to 12 Bane Damage vs Humanoids and Giants. (Bane damage cannot be resisted.)
•Humanoid Bane IV: On Hit: 4 to 16 Bane Damage vs Humanoids and Giants. (Bane damage cannot be resisted.)
•Humanoid Bane V: On Hit: 5 to 20 Bane Damage vs Humanoids and Giants. (Bane damage cannot be resisted.)
•Humanoid Bane VI: On Hit: 6 to 24 Bane Damage vs Humanoids and Giants. (Bane damage cannot be resisted.)
•Humanoid Bane VII: On Hit: 7 to 28 Bane Damage vs Humanoids and Giants. (Bane damage cannot be resisted.)

•Natural Bane
•Natural Bane: On Hit: 1 to 6 Bane Damage vs Animals, Vermin, Magical Beasts, Plants, and Fey. (Bane damage cannot be resisted.)
•Natural Bane II: On Hit: 2 to 8 Bane Damage vs Animals, Vermin, Magical Beasts, Plants, and Fey. (Bane damage cannot be resisted.)
•Natural Bane III: On Hit: 3 to 12 Bane Damage vs Animals, Vermin, Magical Beasts, Plants, and Fey. (Bane damage cannot be resisted.)
•Natural Bane IV: On Hit: 4 to 16 Bane Damage vs Animals, Vermin, Magical Beasts, Plants, and Fey. (Bane damage cannot be resisted.)
•Natural Bane V: On Hit: 5 to 20 Bane Damage vs Animals, Vermin, Magical Beasts, Plants, and Fey. (Bane damage cannot be resisted.)
•Natural Bane VI: On Hit: 6 to 24 Bane Damage vs Animals, Vermin, Magical Beasts, Plants, and Fey. (Bane damage cannot be resisted.)
•Natural Bane VII: On Hit: 7 to 28 Bane Damage vs Animals, Vermin, Magical Beasts, Plants, and Fey. (Bane damage cannot be resisted.)

•Feeding
•Feeding: On Vorpal Hit: Your target incurs one Negative level, and you gain +5 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
•Feeding II: On Vorpal Hit: Your target incurs one Negative level, and you gain +10 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
•Feeding III: On Vorpal Hit: Your target incurs one Negative level, and you gain +15 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
•Feeding IV: On Vorpal Hit: Your target incurs one Negative level, and you gain +20 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
•Feeding V: On Vorpal Hit: Your target incurs one Negative level, and you gain +25 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
•Feeding VI: On Vorpal Hit: Your target incurs one Negative level, and you gain +30 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
•Feeding VII: On Vorpal Hit: Your target incurs one Negative level, and you gain +35 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)

•Draining
•Draining: On Vorpal Hit: Your target incurs one Negative level, and you gain +2 Temporary Spell Points. (These Temporary Spell Points last for one minute, or until used to reduce the cost of your next spell.)
•Draining II: On Vorpal Hit: Your target incurs one Negative level, and you gain +4 Temporary Spell Points. (These Temporary Spell Points last for one minute, or until used to reduce the cost of your next spell.)
•Draining III: On Vorpal Hit: Your target incurs one Negative level, and you gain +6 Temporary Spell Points. (These Temporary Spell Points last for one minute, or until used to reduce the cost of your next spell.)
•Draining IV: On Vorpal Hit: Your target incurs one Negative level, and you gain +8 Temporary Spell Points. (These Temporary Spell Points last for one minute, or until used to reduce the cost of your next spell.)
•Draining V: On Vorpal Hit: Your target incurs one Negative level, and you gain +10 Temporary Spell Points. (These Temporary Spell Points last for one minute, or until used to reduce the cost of your next spell.)
•Draining VI: On Vorpal Hit: Your target incurs one Negative level, and you gain +12 Temporary Spell Points. (These Temporary Spell Points last for one minute, or until used to reduce the cost of your next spell.)
•Draining VII: On Vorpal Hit: Your target incurs one Negative level, and you gain +14 Temporary Spell Points. (These Temporary Spell Points last for one minute, or until used to reduce the cost of your next spell.)

U20 Quests

・Brothers of the Forge
・サソリ型モンスターは地面に潜らなくなった。
・ボスがルーンアームを使用してくるようになり、攻撃時に追加ダメージやチャージショットを使用する。
・Spotter Drones は line of sightされていないときはこちらに影響を及ぼさなくなった。

Reincarnation

Heart Seeds
・100Commendations of Valorで交換できるBtAのアイテムであり、42Heart Seedsで Iconic True Heart of Wood や Epic Heart of Woodと交換できる。

Lesser Reincarnation
・+0Lesser Reincarnationはタイマーがなくなり、いつでも使用できるようになった。

Recent Changes to Enhancements
・種族Arcane Archerを取得した後に種族エンハンスをリセットすると種族Arcane Archerにはアクセスできなくなった。
・Wand & Scroll Masteryの説明文が分かりやすくなった。
・ Human, Purple Dragon Knight, Warforged, Bladeforged, Half-orcなどの両手武器強化エンハンスに前提が必要なくなった。

Bard Spellsinger
・Musical Studies とAdvanced Musicalを取得しても歌回数が増えなかったバグ修正。
・Spell Song Vigor は説明文通りに対象が単体になった。
・Spellsinger によって得られる歌の効果時間が短縮された。

Bard Warchanter
・Inspire Courage使用時にIronskin Chantの効果がつくバグ修正
・Inspire Recklessness はランクに応じて説明文通りのダブルストライク発生率上昇を得る。
・Words of Encouragementによって得られるHPが"Rallying Cry"と表示されなくなった。
・Victory Song のトグル起動時にはBAB=LVになる。
・Howl of the North の効果は死亡・神殿・場面の切り替えなどで消えなくなった。
・Warchanter によって得られる歌の効果時間が短縮された。

Favored Soul Angel of Vengeance
・Tier1のAngelic Resistanceの取得には同じくTier1のInquisitionが必要ではなくなった。
・Crown of Retributionの取得には Shield of Condemnationは必要ではなくなった。

Half-Orc
・Half-Orc Raging Crushは説明文通り3回/restになった。しかし正しい回数になるにはリセットが必要。

Bug Fixes
・Slayer Count Boost の効果時間中に再度同効果のSlayer Count Boost を飲むと1時間延長されるようになる。
・Unyielding Sovereignty feat はNegative Levels や Death Penaltyを取り除くことができるようになる(エンハンスのほうは現在でも可能)。
・プレイヤーがアイコニックキャラクターでないのなら、アイコニックとして扱われるようなことはなくなった。
・アイコニックのスターター装備が種族限定に
・The level 22 傭兵Sledgeはヒール完全耐性ではなくなった。
・"Draconic Fury"の効果時間が20秒に
・Waterworksの中間出口が正しく "Stormreach Harbor"と分類されるようになった。
by horuho-su | 2013-11-25 03:50 | U20
<< ジョセフTR案2 今週のニュース・セール(11/22) >>



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